PolyZ Major Update: 0.2.0.0.0 – "The Overhaul"

⚠️ IMPORTANT: Official Server Wipe

All official servers will undergo a full wipe at 1 PM GMT+1 today to ensure a smooth transition to the new update.

Crucial Fixes & Stability

  • Fixed a CRUCIAL bug: Players will no longer lose inventory items upon disconnecting or server restart. Your hard-earned gear is now safe!

  • Fixed a CRUCIAL bug: The unlimited Rocket ammo glitch has been resolved. Rockets are a precious resource once again.

  • Fixed Saves: You can now load and use your saved games from older versions without any issues.

  • Fixed Vehicle Collision: Vehicles can no longer drive through one another, making for more realistic and challenging traffic situations.

  • Fixed Vehicle Handling and speed: Ambulance is now comfortable to drive and doesn’t feel sluggish and slow at everything.

  • Fixed Spawning: Resolved an issue where you could spawn inside your foundation pieces and get stuck upon loading into the game.

  • Fixed Weapon Holding: Your character will no longer hold a weapon after entering a vehicle.

  • Fixed Recoil Animation: Corrected an issue that caused the character to react erratically to gun fire, making weapon handling feel much smoother.

Visual & Audio Improvements

  • New Visuals for the Table Saw: The table saw now has cosmetic visuals! Wood is now visible when added to the saw, and the saw blade spins while you’re cutting.

  • Redesigned Moon & Stars: We’ve replaced the stars with higher-quality visuals and redesigned the moon for a more detailed look.

  • Improved Sky & Clouds:

    • Cloud shadows now render on the ground.

    • Increased cloud speed by 30% for a more dynamic sky.

    • Added subtle sky cloud wisps.

    • Fixed a cloud rendering issue that occurred when lowering graphics settings.

  • Brighter Nights: Nighttime is now brighter, making it easier to navigate the world after sunset.

  • Grass & Foliage Overhaul:

    • Added physical interaction for grass foliage—now you can see your character moving through it.

    • Improved grass movement to better react to the weather wind system.

    • Further optimized new grass meshes by limiting movement (WPO) based on distance from the player, improving performance.

Player & Gameplay Features

  • New System: Free Look: You can now free look while running! (Default Key: Left Alt)

  • New System: Map: A map system has been added to help you navigate the world. (Default Key: M)

  • New System: Creative Mode: Available from the Main Menu, this new mode allows you to build and experiment freely without the constraints of survival.

  • Body Flashlight: A new body flashlight is available, allowing you to see at night while holding a weapon. You can toggle it on/off. (Default Key: L)

    • This new flashlight uses a battery system, requiring a new Battery Cell item to function.

  • Vehicle Push Mechanic: Added a vehicle push mechanic via the interaction menu when aiming at a vehicle. This will help you unstuck your vehicles from tight spots.

  • Actions Menu: The inventory screen now includes an actions menu, allowing your character to perform various emotes and actions.

  • Improved Camera System: The camera system has been improved, with better collision handling in tight spaces like buildings, making movement feel much more user-friendly.

Weapon & Combat Balancing

  • Shotgun Rework:

    • Increased shotgun reload speed by 50%.

    • Fixed the shotgun reload animation.

    • Changed the recoil values to be more balanced.

  • RPG Rework:

    • Increased the rocket projectile speed by 50%.

    • Decreased the rocket explosion damage radius and added a damage falloff to make explosions feel more realistic.

    • Changed the recoil values to be more balanced.

  • Corrected Holding Positions: The holding positions for the Shotgun and RPG have been corrected to look more natural.

  • Assault Rifle Fix: Fixed an issue with the Assault Rifle magazine displaying 999 ammo.

UI & Quality of Life

  • Server Listings:

    • Added a Current Ping section in the server listings so you can see your latency before joining.

    • The player count now displays LOW, MEDIUM, HIGH, or FULL instead of a specific number, giving you a better idea of server population.

  • New UI:

    • The UI in the health menu has been changed for a cleaner look.

    • A World UI for vehicles now indicates when the engine part is either destroyed or removed.

  • Offline Mode: You can now play PolyZ without an internet connection!

  • Main Menu Redesign: The main menu scene has been completely redesigned for a fresh look.

  • Disabled NPC Health UI: The health UI for NPCs has been disabled.

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